Hexpansion
A downloadable game for Windows and macOS
A simple 2D game built in Godot Engine where You have to build and maintain a set of buildings in a hex world. Watch as your resources flow across the map and keep your castle alive as long as possible!
How to play?
Hexpand is a game played on a hexadecimal plane where you have to build up your kingdom. You start with nothing but your castle, but you will need resources to keep your realm afloat.
You can build multiple kinds of buildings by dragging them from the left bar onto the world. As you end the turn, the order will be dispatched from your castle and travel to the selected location.
Once you have built a new building, you will need to route their produced resources to their target. You are allowed to change the output path by clicking on your building and dragging a new path to the target tile.
The game is over if your castle is destroyed by a lack of resources.
Building production and costs
-
Castle
Produces
- Building orders (Every turn)
Consumes
- 1x Stone (Every 25 turns)
- 1x Gold (Every 50 turns)
-
Field
Produces
- 1x Wheat (Every 3 turns)
-
Farm
Produces
- 1x Food (Every 6 turns)
Consumes
- 2x Wheat (Every 4 turns)
-
Sawmill
Produces
- 1x Wood (Every 10 turns)
Consumes
- 1x Food (Every 7 turns)
-
Mine
Produces
- 1x Stone (Every 5 turns)
Consumes
- 1x Wood (Every 7 turns)
-
Harbor
Produces
- 1x Food (Every 3 turns)
Consumes
- 1x Gold (Every 25 turns)
- 2x Wood (Every 10 turns)
-
Market
Produces
- 1x Gold (Every 8 turns)
Consumes
- 1x Wood (Every 5 turns)
- 1x Stone (Every 5 turns)
- 2x Food (Every 10 turns)
-
Road
Effects
- Halves movement speed across this tile
Have fun!
Status | Prototype |
Platforms | Windows, macOS |
Authors | Akane SHIMOKA, chaotix0310 |
Genre | Puzzle |
Made with | Godot, Krita |
Tags | Game Maker's Toolkit Jam, Hex Based, Management |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Install instructions
Extract the archive and run the executable!
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